Class Window#

Class Documentation#

class Window#

Public Functions

Window()#
Window(GLint window_width, GLint window_height)#
Window(const Window&) = delete#
Window &operator=(const Window&) = delete#
Window(Window&&) = delete#
Window &operator=(Window&&) = delete#
inline bool get_should_close()#
inline void swap_buffers()#
inline bool is_initialized() const#
int initialize()#
void update_viewport()#
inline GLuint get_buffer_width() const#
inline GLuint get_buffer_height() const#
GLfloat get_x_change()#
GLfloat get_y_change()#
inline GLFWwindow *get_window()#
inline bool *get_keys()#
~Window()#