Class DirectionalLight
Defined in File DirectionalLight.hpp
Inheritance Relationships
Base Type
public Light
(Class Light)
Class Documentation
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class DirectionalLight : public Light
Public Functions
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DirectionalLight()
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DirectionalLight(GLuint shadow_width, GLuint shadow_height, GLfloat red, GLfloat green, GLfloat blue, GLfloat radiance, GLfloat x_dir, GLfloat y_dir, GLfloat z_dir, GLfloat near_plane, GLfloat far_plane, int num_cascades)
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glm::mat4 calculate_light_transform()
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inline std::shared_ptr<CascadedShadowMap> get_shadow_map() const
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glm::vec3 get_direction() const
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glm::vec3 get_color() const
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float get_radiance() const
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glm::mat4 get_light_view_matrix() const
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std::vector<GLfloat> get_cascaded_slots() const
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std::vector<glm::mat4> &get_cascaded_light_matrices()
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void set_direction(glm::vec3 direction)
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void set_radiance(float radiance)
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void set_color(glm::vec3 color)
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void update_shadow_map(GLfloat shadow_width, GLfloat shadow_height, GLuint num_cascades)
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void calc_orthogonal_projections(glm::mat4 camera_view_matrix, GLfloat fov, GLuint window_width, GLuint window_height, GLuint current_num_cascades)
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~DirectionalLight()
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DirectionalLight()