Class ShadowMap#

Inheritance Relationships#

Derived Type#

Class Documentation#

class ShadowMap#

Subclassed by OmniDirShadowMap

Public Functions

ShadowMap()#
virtual bool init(GLuint width, GLuint height)#
virtual void write()#
virtual void read(GLenum texture_unit)#
inline GLuint get_shadow_width() const#
inline GLuint get_shadow_height() const#
inline GLuint get_id() const#
virtual ~ShadowMap()#

Protected Attributes

GLuint FBO#
GLuint shadow_map#
GLuint shadow_width#
GLuint shadow_height#