Struct GUISceneSharedVars#

Struct Documentation#

struct GUISceneSharedVars#

Public Members

float direcional_light_radiance = 10.f#
float directional_light_color[3] = {1.f, 1.f, 1.f}#
float directional_light_direction[3] = {0.075f, -1.f, 0.118f}#