Class Window#

Class Documentation#

class Window#

Public Functions

Window()#
Window(uint32_t window_width, uint32_t window_height)#
int initialize(uint32_t window_width, uint32_t window_height)#
void cleanUp()#
inline bool get_should_close() const#
float get_x_change()#
float get_y_change()#
inline GLFWwindow *get_window() const#
inline std::span<const bool> get_keys() const#
bool framebuffer_size_has_changed() const#
void reset_framebuffer_has_changed()#
inline bool is_valid() const#
~Window()#