Class Window#

Class Documentation#

class Window#

Public Functions

Window()#
Window(uint32_t window_width, uint32_t window_height)#
int initialize()#
void cleanUp()#
inline bool get_should_close()#
inline float get_buffer_width() const#
inline float get_buffer_height() const#
float get_x_change()#
float get_y_change()#
inline GLFWwindow *get_window()#
float get_height() const#
float get_width() const#
inline bool *get_keys()#
bool framebuffer_size_has_changed() const#
void reset_framebuffer_has_changed()#
void update_viewport()#
void set_buffer_size(float window_buffer_width, float window_buffer_height)#
~Window()#