Class Model#

Class Documentation#

class Model#

Public Functions

Model()#
void load_model_in_ram(const std::string &model_path)#
void create_render_context()#
void bind_ressources()#
void unbind_resources()#
std::shared_ptr<AABB> get_aabb()#
std::vector<ObjMaterial> get_materials() const#
int get_texture_count() const#
void render()#
~Model()#