Class OmniDirShadowMap#

Inheritance Relationships#

Base Type#

Class Documentation#

class OmniDirShadowMap : public ShadowMap#

Public Functions

OmniDirShadowMap()#
virtual bool init(GLuint width, GLuint height) override#
virtual void write() override#
virtual void read(GLenum texture_unit) override#
~OmniDirShadowMap() override#