Class GBuffer#

Class Documentation#

class GBuffer#

Public Functions

GBuffer()#
GBuffer(GLuint window_width, GLuint window_height)#
void create()#
void read(const std::shared_ptr<ShaderProgram> &shader_program) const#
void update_window_params(GLuint in_window_width, GLuint in_window_height)#
inline GLuint get_id() const#
~GBuffer()#