Program Listing for File Window.ixx#
↰ Return to documentation for file (Src/GraphicsEngineVulkan/window/Window.ixx)
module;
#include <GLFW/glfw3.h>
#include "../../shared/frontend/WindowInputState.hpp"
#include <span>
export module kataglyphis.vulkan.window;
export namespace Kataglyphis::Frontend {
class Window
{
public:
Window();
Window(uint32_t window_width, uint32_t window_height);
[[nodiscard]] int initialize(uint32_t window_width, uint32_t window_height);
void cleanUp();
bool get_should_close() const { return glfwWindowShouldClose(main_window); }
float get_x_change();
float get_y_change();
GLFWwindow *get_window() const { return main_window; }
std::span<const bool> get_keys() const { return input_state.keys; }
bool framebuffer_size_has_changed() const;
void reset_framebuffer_has_changed();
[[nodiscard]] bool is_valid() const { return initialized && main_window != nullptr; }
~Window();
private:
GLFWwindow *main_window{};
Kataglyphis::Frontend::WindowInputState input_state;
bool framebuffer_resized;
bool initialized{ false };
void init_callbacks();
static void framebuffer_size_callback(GLFWwindow *window, int width, int height);
static void key_callback(GLFWwindow *window, int key, int scancode, int action, int mods);
static void mouse_callback(GLFWwindow *window, double x_pos, double y_pos);
static void mouse_button_callback(GLFWwindow *window, int button, int action, int mods);
static void scroll_callback(GLFWwindow *window, double x_offset, double y_offset);
static void char_callback(GLFWwindow *window, unsigned int codepoint);
static void window_focus_callback(GLFWwindow *window, int focused);
static void cursor_enter_callback(GLFWwindow *window, int entered);
};
}// namespace Kataglyphis::Frontend