Struct VisibilityStats#
Defined in File GUIRendererSharedVars.ixx
Struct Documentation#
Public Members
Meshes actually drawn by the raster path last frame.
Meshes the raster path considered, culled or not.
Shadow casters actually drawn by the cascade pass last frame. Culled against the UNION of the cascade frusta, not the camera frustum - a caster visible to any cascade counts as drawn.
Shadow casters the cascade pass considered, culled or not.