Struct CascadeFitParams# Defined in File CascadedShadowMap.ixx Struct Documentation# struct CascadeFitParams# Public Members glm::mat4 cameraView = {1.0F}# float cameraFov = {45.0F}# float aspect = {1.0F}# float nearPlane = {0.1F}# float farPlane = {100.0F}# glm::vec3 lightDir = {0.0F, -1.0F, 0.0F}# float shadowDistance = {0.0F}# float splitLambda = {0.0F}# uint32_t shadowMapResolution = {0U}#