Struct TexCoordSetInfo#
Defined in File GltfLoader.ixx
Struct Documentation#
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struct TexCoordSetInfo#
Which UV set a glTF texture view’s
texCoordindex names, and whether this engine can sample it.Vertexcarries exactly one UV slot (bound to TEXCOORD_0), so set 0 is the only supported value - anything else names a channel the geometry does not carry.