BeschleunigerBallett Documentation

BeschleunigerBallett Documentation#

Build and maintenance guide for BeschleunigerBallett.

  • Project overview and repository map

  • Build, run, packaging, and docs workflow

  • Engine guides: shaders, model loading, path tracing, clouds, GPU golden tests

  • Optional generated API and Graphviz reference material

Project Overview

Renderer scope, repository layout and platform targets.

Project Overview
Getting Started

Clone, configure, build, test and run on Linux or Windows.

Getting Started
Documentation Workflow

Build the Sphinx site, enable API docs, regenerate Graphviz content.

Documentation Workflow
Graphviz Architecture

Open generated include graphs or follow the regeneration steps.

Graphviz Include Graphs
API Reference

The C++ API entry page; with Doxygen XML available, the generated reference replaces it.

Library API
WebGPU Demo (live)

Run the Rust WebGPU/glTF renderer in your browser: PBR, shadows, and ACES tonemapping via WebAssembly.

WebGPU Demo (Rust, in your browser)

Indices and tables#