Program Listing for File RenderPassSceneDependend.hpp
↰ Return to documentation for file (Src/GraphicsEngineOpenGL/renderer/RenderPassSceneDependend.hpp
)
#pragma once
#include <vector>
// #include "Model.hpp"
#include "renderer/deferred/RenderPass.hpp"
#include <glm/glm.hpp>
class RenderPassSceneDependend : public RenderPass
{
public:
RenderPassSceneDependend();
virtual void set_game_object_uniforms(glm::mat4 model, glm::mat4 normal_model) = 0;
virtual void create_shader_program() = 0;
~RenderPassSceneDependend();
private:
};