.. _program_listing_file_Src_GraphicsEngineOpenGL_util_RandomNumbers.hpp: Program Listing for File RandomNumbers.hpp ========================================== |exhale_lsh| :ref:`Return to documentation for file ` (``Src/GraphicsEngineOpenGL/util/RandomNumbers.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include // #include #include class RandomNumbers { public: RandomNumbers(); void read(); ~RandomNumbers(); private: GLuint random_number_id; std::shared_ptr random_number_data; void generate_random_numbers(); };