.. _program_listing_file_Src_GraphicsEngineOpenGL_scene_texture_TextureWrappingMode.hpp: Program Listing for File TextureWrappingMode.hpp ================================================ |exhale_lsh| :ref:`Return to documentation for file ` (``Src/GraphicsEngineOpenGL/scene/texture/TextureWrappingMode.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once // lets mimic and c++-style interface :) #include class TextureWrappingMode { public: virtual void activate() = 0; private: };