.. _program_listing_file_Src_GraphicsEngineOpenGL_scene_texture_ClampToEdgeMode.hpp: Program Listing for File ClampToEdgeMode.hpp ============================================ |exhale_lsh| :ref:`Return to documentation for file ` (``Src/GraphicsEngineOpenGL/scene/texture/ClampToEdgeMode.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include "TextureWrappingMode.hpp" class ClampToEdgeMode : public TextureWrappingMode { public: ClampToEdgeMode(); void activate() override; ~ClampToEdgeMode(); private: };