.. _program_listing_file_Src_GraphicsEngineOpenGL_scene_texture_ClampToEdgeMode.cpp: Program Listing for File ClampToEdgeMode.cpp ============================================ |exhale_lsh| :ref:`Return to documentation for file ` (``Src/GraphicsEngineOpenGL/scene/texture/ClampToEdgeMode.cpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #include "ClampToEdgeMode.hpp" ClampToEdgeMode::ClampToEdgeMode() {} void ClampToEdgeMode::activate() { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); } ClampToEdgeMode::~ClampToEdgeMode() {}