.. _program_listing_file_Src_GraphicsEngineOpenGL_scene_Rotation.hpp: Program Listing for File Rotation.hpp ===================================== |exhale_lsh| :ref:`Return to documentation for file ` (``Src/GraphicsEngineOpenGL/scene/Rotation.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include #include struct Rotation { GLfloat degrees; glm::vec3 axis; };