.. _program_listing_file_Src_GraphicsEngineOpenGL_scene_Quad.hpp: Program Listing for File Quad.hpp ================================= |exhale_lsh| :ref:`Return to documentation for file ` (``Src/GraphicsEngineOpenGL/scene/Quad.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include class Quad { public: Quad(); void render(); ~Quad(); private: GLuint q_vao, q_vbo; float vertices[20] = { // positions //tex coords -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, -1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 0.0f }; };