.. _program_listing_file_Src_GraphicsEngineOpenGL_renderer_deferred_GeometryPassShaderProgram.hpp: Program Listing for File GeometryPassShaderProgram.hpp ====================================================== |exhale_lsh| :ref:`Return to documentation for file ` (``Src/GraphicsEngineOpenGL/renderer/deferred/GeometryPassShaderProgram.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include "renderer/ShaderProgram.hpp" class GeometryPassShaderProgram : public ShaderProgram { public: GeometryPassShaderProgram(); GLuint get_program_id() { return program_id; } ~GeometryPassShaderProgram(); protected: };