.. _file_Src_GraphicsEngineOpenGL_scene_light_point_light_PointLight.hpp: File PointLight.hpp =================== .. contents:: Contents :local: :backlinks: none Definition (``Src/GraphicsEngineOpenGL/scene/light/point_light/PointLight.hpp``) -------------------------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_Src_GraphicsEngineOpenGL_scene_light_point_light_PointLight.hpp.rst Includes -------- - ``OmniDirShadowMap.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_scene_light_point_light_OmniDirShadowMap.hpp`) - ``memory`` (:ref:`file_Src_GraphicsEngineVulkan_memory_Allocator.cpp`) - ``scene/light/Light.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_scene_light_Light.hpp`) - ``vector`` Included By ----------- - :ref:`file_Src_GraphicsEngineOpenGL_scene_Scene.hpp` - :ref:`file_Src_GraphicsEngineOpenGL_scene_light_point_light_OmniShadowMapPass.hpp` - :ref:`file_Src_GraphicsEngineOpenGL_scene_light_point_light_PointLight.cpp` Classes ------- - :ref:`exhale_class_classPointLight`