.. _file_Src_GraphicsEngineOpenGL_renderer_deferred_LightingPass.cpp: File LightingPass.cpp ===================== .. contents:: Contents :local: :backlinks: none Definition (``Src/GraphicsEngineOpenGL/renderer/deferred/LightingPass.cpp``) ---------------------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_Src_GraphicsEngineOpenGL_renderer_deferred_LightingPass.cpp.rst Includes -------- - ``cassert`` - ``chrono`` - ``ctime`` - ``renderer/deferred/LightingPass.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_renderer_deferred_LightingPass.hpp`) - ``scene/ObjMaterial.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_scene_ObjMaterial.hpp`) - ``scene/atmospheric_effects/clouds/Clouds.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_scene_atmospheric_effects_clouds_Clouds.hpp`) - ``sstream`` - ``time.h``