.. _file_Src_GraphicsEngineOpenGL_renderer_ShaderIncludes.cpp: File ShaderIncludes.cpp ======================= .. contents:: Contents :local: :backlinks: none Definition (``Src/GraphicsEngineOpenGL/renderer/ShaderIncludes.cpp``) --------------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_Src_GraphicsEngineOpenGL_renderer_ShaderIncludes.cpp.rst Includes -------- - ``GLFW/glfw3.h`` - ``array`` - ``cassert`` - ``filesystem`` - ``glad/glad.h`` - ``renderer/OpenGLRendererConfig.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_renderer_OpenGLRendererConfig.hpp`) - ``renderer/ShaderIncludes.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_renderer_ShaderIncludes.hpp`) - ``spdlog/spdlog.h`` - ``sstream`` - ``stdio.h`` - ``string.h`` - ``util/File.hpp`` (:ref:`file_Src_GraphicsEngineOpenGL_util_File.hpp`)